Greenhouse ·
full-timeSenior Software Engineer (full Stack), Global Actions
Roblox · San Mateo, CA, United States
Roblox operates a global platform for 3D immersive digital experiences, providing the infrastructure and tools that enable a community of creators to build and share interactive content. As a Senior Software Engineer within the Global Actions team, you will focus on developing core systems that function consistently across the platform's various surfaces, including web, mobile, desktop, console, and VR. Your primary objective involves building and scaling the Affinity System, which encompasses features like Saves, Collections, and Wishlists. This role requires working across the entire technology stack, from designing backend APIs, data models, and services to implementing user-facing interfaces using React. You will lead the migration of existing user data, ensure privacy and safety standards are met, and design systems capable of handling complex relationships at scale. This position is well-suited for an experienced engineer with a strong background in client-server architecture, API design, and full-stack development who enjoys solving ambiguous technical challenges in a collaborative, cross-functional environment.
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a full stack Senior Software Engineer you'll help build Global Actions: the systems that make core actions work consistently across every surface and platform on Roblox. Your first focus will be the Affinity System, which powers how people save and organize the things they care about on Roblox: a unified affinity system covering Saves, Collections, and Wishlists, replacing today's fragmented Favorites experience. You'll work across the stack, from backend APIs and data models to cross-platform React based UI solutions. You Will Design and build the backend APIs and services, covering collections, items, pagination, and batching, that power Saves, Collections, and Wishlists Lead the migration from Favorites to Saved without losing user data, across web, mobile, desktop, console, and VR Build user facing surfaces, including the Saved Library and Collections pages, in partnership with Product and Design Design for privacy and safety, so users only see content and Collections they're allowed to view Extend the system to new entity types as the platform grows You Have 3+ years of experience building full-stack systems, including backend, APIs, and frontend applications at scale. Experience with React, TypeScript/JavaScript or similar Experience with data modeling for systems with complex relationships, such as privacy and visibility rules You Are Systems thinker: strong understanding of client server architecture, data modeling, and API design at scale. Analytical: tackles ambiguous problems, like moderation, eligibility, and migration edge cases, systematically. Collaborative: thrives in cross functional environments and enjoys mentoring. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 — $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
| Role | Senior Software Engineer (full Stack), Global Actions |
|---|---|
| Company | Roblox |
| Location | San Mateo, CA, United States |
| Type | full-time |
| Compensation | Not disclosed |
| Posted | 2026-10-02 |
| Deadline | Rolling |
Typical process for this type of role
A general guide — the exact steps for this specific listing may vary; check the original posting for details.
- 1ApplicationSubmit your resume through the apply link.
- 2ScreeningRecruiter reviews your background against the role.
- 3AssessmentA technical test, assignment, or coding round, depending on the role.
- 4Interview(s)One or more rounds with the hiring team.
- 5OfferOffer letter with compensation and start date.
Before you apply
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