Greenhouse ·
full-timeProduct Designer
Roblox · San Mateo, CA, United States
Roblox is a global platform for 3D immersive digital experiences. This Product Designer internship focuses on the Roblox Operating System team, which develops internal tools and platforms to support the company's internal productivity and collaboration. In this role, you will work on the next generation of the internal tool ecosystem, moving beyond standard dashboard design to create intuitive, self-service tools and AI-assisted workflows. You will be responsible for translating complex technical data and workflows into unified, elegant user experiences that help internal teams manage data analytics, knowledge discovery, and platform integrations. The position requires a systematic approach to design, as you will partner with product managers and engineers to define new interaction patterns for agentic, LLM-powered workflows. This role is well-suited for a candidate with a strong background in enterprise design, developer tooling, or data analytics who excels at simplifying complex systems. You should be comfortable navigating technical constraints and possess a high level of design craft, ensuring that internal enterprise tools are both functional and intuitive.
Education
- Level: Bachelor's degree
Key Skills
Experience required
4-4 years experienceAbout the Role As a Product Designer on the Roblox Operating System team, you will shape and scale the next generation of internal tool ecosystems, designing dashboards and AI‑assisted workflows that enable teams to manage massive data analytics, knowledge discovery, and platform integrations. Responsibilities Transform the Builder experience by leading end‑to‑end UX for core productivity and collaboration surfaces. Unify the ecosystem by connecting discrete internal tools into a cohesive platform. Pioneer agentic UX by defining interaction patterns for LLM‑powered workflows. Bridge design and engineering through deep collaboration with product leaders, engineers, and data scientists. Set the craft bar by owning high‑visibility dashboards and leadership‑facing experiences. Requirements 4+ years of product design experience solving complex, systems‑level problems in technical enterprise environments. Domain expertise in data analytics, enterprise ecosystems, internal productivity platforms, or developer tooling. AI/LLM design experience defining interfaces for agentic workflows. Expert command of modern design stacks, especially high‑fluency in complex Figma environments. Obsessive dedication to design craft and strong cross‑functional collaboration skills.
Skills for this role
Required skills
Also mentioned in the listing
| Role | Product Designer |
|---|---|
| Company | Roblox |
| Location | San Mateo, CA, United States |
| Compensation | Not disclosed |
| Posted | 2026-10-01 |
| Deadline | Rolling |
Typical process for this type of role
A general guide — the exact steps for this specific listing may vary; check the original posting for details.
- 1ApplicationSubmit your resume through the apply link.
- 2ScreeningRecruiter reviews your background against the role.
- 3AssessmentA technical test, assignment, or coding round, depending on the role.
- 4Interview(s)One or more rounds with the hiring team.
- 5OfferOffer letter with compensation and start date.
Before you apply
0/4More at Roblox
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