Greenhouse ·
full-timeSenior Software Engineer, Productivity
Roblox · San Mateo, CA, United States
Roblox is a platform that hosts 3D immersive digital experiences created by a global community of developers. The Engine Productivity team, specifically the Portal group, is responsible for building internal tools that support the engineers developing the company's game engine, desktop clients, and studio applications. As a Senior Software Engineer, you will focus on integrating AI agents into existing engine development workflows. Your day-to-day responsibilities include identifying engineering bottlenecks, designing and shipping productivity tools, and building AI agent sandboxes using C and Rust. You will work closely with infrastructure and engine groups to ensure these tools are reliable and impactful. This role is well-suited for an experienced engineer who has a background in systems programming and a strong interest in the intersection of AI and developer experience. You should be comfortable taking projects from initial experimentation to full-scale deployment and possess the ability to navigate ambiguous technical requirements to deliver practical, high-impact solutions for a large-scale engineering organization.
Education
- Level: Bachelor's degree
- Courses: Computer Science, Computer Engineering
- Specializations: Computer Science, Computer Engineering
Key Skills
Notes
['Onsite Tue-Thu, optional Mon/Fri', 'Salary $196,750‑$243,290']
Experience required
5-5 years experienceAbout the Role Senior Software Engineer on Roblox’s Engine Productivity team building AI‑powered developer productivity tools. Responsibilities Own improvements to developer workflows, design and ship productivity tools, build AI agent sandboxes in C and Rust, integrate with C++ game engine, partner with technical leaders across Engine and Infrastructure groups. Requirements 5+ years software engineering experience, systems programming in C, C++ or Rust, experience with JavaScript/TypeScript/React a plus, interest in AI‑powered developer tools, ability to turn ambiguous needs into solutions, work independently. Eligibility Bachelor’s degree in Computer Science, Computer Engineering, or related technical field, or equivalent practical experience.
Skills for this role
Required skills
Also mentioned in the listing
| Role | Senior Software Engineer, Productivity |
|---|---|
| Company | Roblox |
| Location | San Mateo, CA, United States |
| Compensation | Not disclosed |
| Posted | 2026-10-01 |
| Deadline | Rolling |
Typical process for this type of role
A general guide — the exact steps for this specific listing may vary; check the original posting for details.
- 1ApplicationSubmit your resume through the apply link.
- 2ScreeningRecruiter reviews your background against the role.
- 3AssessmentA technical test, assignment, or coding round, depending on the role.
- 4Interview(s)One or more rounds with the hiring team.
- 5OfferOffer letter with compensation and start date.
Before you apply
0/4More at Roblox
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