Greenhouse ·
full-timeSenior Software Engineer, Creator Services Translation
Roblox · San Mateo, CA, United States
Roblox operates a global platform for 3D immersive digital experiences, supported by a vast community of creators. The Creator Services Translation team manages the infrastructure required to localize content, including text, images, and audio, ensuring that experiences feel native to players worldwide. As a Senior Software Engineer on this team, you will design and build highly scalable distributed backend systems that manage the full localization pipeline. Your day-to-day responsibilities will involve solving complex full-stack challenges that integrate with the platform's game engine, backend services, and machine learning models. You will lead technical design, execution, and iteration while collaborating closely with product and design teams to expand language support and improve translation quality. This position is well-suited for an experienced engineer with over seven years of background in distributed systems and microservices who is comfortable working with languages like C++, Go, or Python. Candidates should possess a long-term mindset for system architecture and a desire to solve technical problems that directly impact how millions of users interact within a global, immersive environment.
Education
- Level: Bachelor's degree
Key Skills
Notes
Onsite Tue-Thu, optional Mon/Fri; Salary $243k‑$295k; Equity & benefits
Experience required
7-7 years experienceAbout the Role Senior Software Engineer on the Creator Service Translation team building scalable localization systems for Roblox. Responsibilities Design and build highly scalable distributed backend systems and microservices. Expand language families and locales, support real-time localization, enrich translation media types, improve translation quality. Tackle full‑stack problems across client, game engine, backend services, and machine learning models. Own product areas from design through launch and iteration. Collaborate with product, design, and partner teams; gather community feedback. Requirements 7+ years of experience designing and implementing scalable, reliable distributed systems. Proficiency in one or more programming languages: C#, C++, Go, Python. Experience with microservices architecture. Understanding of game engines and machine learning is a plus. Strong teamwork and cross‑functional collaboration. Long‑term mindset for building lasting systems.
Skills for this role
Required skills
Also mentioned in the listing
| Role | Senior Software Engineer, Creator Services Translation |
|---|---|
| Company | Roblox |
| Location | San Mateo, CA, United States |
| Compensation | Not disclosed |
| Posted | 2026-10-01 |
| Deadline | Rolling |
Typical process for this type of role
A general guide — the exact steps for this specific listing may vary; check the original posting for details.
- 1ApplicationSubmit your resume through the apply link.
- 2ScreeningRecruiter reviews your background against the role.
- 3AssessmentA technical test, assignment, or coding round, depending on the role.
- 4Interview(s)One or more rounds with the hiring team.
- 5OfferOffer letter with compensation and start date.
Before you apply
0/4More at Roblox
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['Onsite Tuesday, Wednesday, Thursday; optional Monday and Friday']